Настройки сервера Tournamentlite SERVER#3 by Scrap.tf


  • Переменная
  • Значение
  • protocol
  • 17
  • game_dir
  • tf
  • game_descr
  • Team Fortress
  • steamappid
  • 440
  • num_bots
  • 0
  • dedicated
  • d
  • os
  • l
  • password
  • 0
  • secure
  • 1
  • version
  • 53
  • num_rules
  • 188
  • coop
  • 0
  • deathmatch
  • 1
  • decalfrequency
  • 60
  • metamod_version
  • 1.10.7-devV
  • mp_allowNPCs
  • 1
  • mp_autocrosshair
  • 1
  • mp_autoteambalance
  • 0
  • mp_disable_respawn_times
  • 0
  • mp_fadetoblack
  • 0
  • mp_falldamage
  • 1
  • mp_flashlight
  • 1
  • mp_footsteps
  • 1
  • mp_forceautoteam
  • 0
  • mp_forcerespawn
  • 1
  • mp_fraglimit
  • 0
  • mp_friendlyfire
  • 1
  • mp_highlander
  • 0
  • mp_holiday_nogifts
  • 0
  • mp_match_end_at_timelimit
  • 0
  • mp_maxrounds
  • 0
  • mp_respawnwavetime
  • 10.0
  • mp_scrambleteams_auto
  • 1
  • mp_scrambleteams_auto_windifference
  • 2
  • mp_stalemate_enable
  • 0
  • mp_stalemate_meleeonly
  • 0
  • mp_teamlist
  • hgrunt;scientist
  • mp_teamplay
  • 0
  • mp_timelimit
  • 30
  • mp_tournament
  • 0
  • mp_tournament_readymode
  • 0
  • mp_tournament_readymode_countdown
  • 10
  • mp_tournament_readymode_min
  • 2
  • mp_tournament_readymode_team_size
  • 0
  • mp_tournament_stopwatch
  • 1
  • mp_weaponstay
  • 1
  • mp_windifference
  • 0
  • mp_windifference_min
  • 0
  • mp_winlimit
  • 0
  • nextlevel
  • r_AirboatViewDampenDamp
  • 1.0
  • r_AirboatViewDampenFreq
  • 7.0
  • r_AirboatViewZHeight
  • 0.0
  • r_JeepViewDampenDamp
  • 1.0
  • r_JeepViewDampenFreq
  • 7.0
  • r_JeepViewZHeight
  • 10.0
  • r_VehicleViewDampen
  • 1
  • sm_nextmap
  • sourcemod_version
  • 1.9.0.6248
  • sv_accelerate
  • 10
  • sv_airaccelerate
  • 10
  • sv_alltalk
  • 0
  • sv_bounce
  • 0
  • sv_cheats
  • 0
  • sv_contact
  • sv_footsteps
  • 1
  • sv_friction
  • 4
  • sv_gravity
  • 800
  • sv_maxspeed
  • 320
  • sv_maxusrcmdprocessticks
  • 24
  • sv_noclipaccelerate
  • 5
  • sv_noclipspeed
  • 5
  • sv_password
  • 0
  • sv_pausable
  • 0
  • sv_registration_message
  • No account specified
  • sv_registration_successful
  • 0
  • sv_rollangle
  • 0
  • sv_rollspeed
  • 200
  • sv_specaccelerate
  • 5
  • sv_specnoclip
  • 1
  • sv_specspeed
  • 3
  • sv_steamgroup
  • 5114777
  • sv_stepsize
  • 18
  • sv_stopspeed
  • 100
  • sv_tags
  • cp,friendlyfire
  • sv_voiceenable
  • 1
  • sv_vote_quorum_ratio
  • 0.6
  • sv_wateraccelerate
  • 10
  • sv_waterfriction
  • 1
  • tf_allow_player_use
  • 0
  • tf_arena_change_limit
  • 1
  • tf_arena_first_blood
  • 1
  • tf_arena_force_class
  • 0
  • tf_arena_max_streak
  • 3
  • tf_arena_override_cap_enable_time
  • -1
  • tf_arena_preround_time
  • 10
  • tf_arena_round_time
  • 0
  • tf_arena_use_queue
  • 1
  • tf_beta_content
  • 0
  • tf_birthday
  • 0
  • Переменная
  • Значение
  • tf_bot_count
  • 0
  • tf_classlimit
  • 0
  • tf_ctf_bonus_time
  • 10
  • tf_damage_disablespread
  • 1
  • tf_force_holidays_off
  • 0
  • tf_gamemode_arena
  • 0
  • tf_gamemode_cp
  • 1
  • tf_gamemode_ctf
  • 0
  • tf_gamemode_misc
  • 0
  • tf_gamemode_mvm
  • 0
  • tf_gamemode_passtime
  • 0
  • tf_gamemode_payload
  • 0
  • tf_gamemode_pd
  • 0
  • tf_gamemode_rd
  • 0
  • tf_gamemode_sd
  • 0
  • tf_gamemode_tc
  • 0
  • tf_gravetalk
  • 1
  • tf_halloween_allow_truce_during_boss_event
  • 0
  • tf_max_charge_speed
  • 750
  • tf_medieval
  • 0
  • tf_medieval_autorp
  • 1
  • tf_mm_servermode
  • 0
  • tf_mm_strict
  • 0
  • tf_mm_trusted
  • 0
  • tf_mvm_death_penalty
  • 0
  • tf_mvm_min_players_to_start
  • 3
  • tf_overtime_nag
  • 0
  • tf_passtime_ball_damping_scale
  • 0.01f
  • tf_passtime_ball_drag_coefficient
  • 0.01f
  • tf_passtime_ball_inertia_scale
  • 1.0f
  • tf_passtime_ball_mass
  • 1.0f
  • tf_passtime_ball_model
  • models/passtime/ball/passtime_ball.mdl
  • tf_passtime_ball_reset_time
  • 15
  • tf_passtime_ball_rotdamping_scale
  • 1.0f
  • tf_passtime_ball_seek_range
  • 128
  • tf_passtime_ball_seek_speed_factor
  • 3f
  • tf_passtime_ball_sphere_collision
  • 1
  • tf_passtime_ball_sphere_radius
  • 7.2f
  • tf_passtime_ball_takedamage
  • 1
  • tf_passtime_ball_takedamage_force
  • 800.0f
  • tf_passtime_experiment_autopass
  • 0
  • tf_passtime_experiment_instapass
  • 0
  • tf_passtime_experiment_instapass_charge
  • 0
  • tf_passtime_experiment_telepass
  • 0
  • tf_passtime_flinch_boost
  • 0
  • tf_passtime_mode_homing_lock_sec
  • 1.5f
  • tf_passtime_mode_homing_speed
  • 1000.0f
  • tf_passtime_overtime_idle_sec
  • 5
  • tf_passtime_pack_hp_per_sec
  • 2.0f
  • tf_passtime_pack_range
  • 512
  • tf_passtime_pack_speed
  • 1
  • tf_passtime_player_reticles_enemies
  • 1
  • tf_passtime_player_reticles_friends
  • 2
  • tf_passtime_powerball_airtimebonus
  • 40
  • tf_passtime_powerball_decayamount
  • 1
  • tf_passtime_powerball_decaysec
  • 4.5f
  • tf_passtime_powerball_decaysec_neutral
  • 1.5f
  • tf_passtime_powerball_decay_delay
  • 10
  • tf_passtime_powerball_maxairtimebonus
  • 100
  • tf_passtime_powerball_passpoints
  • 25
  • tf_passtime_powerball_threshold
  • 80
  • tf_passtime_save_stats
  • 0
  • tf_passtime_scores_per_round
  • 5
  • tf_passtime_score_crit_sec
  • 5.0f
  • tf_passtime_speedboost_on_get_ball_time
  • 2.0f
  • tf_passtime_steal_on_melee
  • 1
  • tf_passtime_teammate_steal_time
  • 45
  • tf_passtime_throwarc_demoman
  • 0.15f
  • tf_passtime_throwarc_engineer
  • 0.2f
  • tf_passtime_throwarc_heavy
  • 0.175f
  • tf_passtime_throwarc_medic
  • 0.0f
  • tf_passtime_throwarc_pyro
  • 0.1f
  • tf_passtime_throwarc_scout
  • 0.1f
  • tf_passtime_throwarc_sniper
  • 0.0f
  • tf_passtime_throwarc_soldier
  • 0.1f
  • tf_passtime_throwarc_spy
  • 0.0f
  • tf_passtime_throwspeed_demoman
  • 850.0f
  • tf_passtime_throwspeed_engineer
  • 850.0f
  • tf_passtime_throwspeed_heavy
  • 850.0f
  • tf_passtime_throwspeed_medic
  • 900.0f
  • tf_passtime_throwspeed_pyro
  • 750.0f
  • tf_passtime_throwspeed_scout
  • 700.0f
  • tf_passtime_throwspeed_sniper
  • 900.0f
  • tf_passtime_throwspeed_soldier
  • 800.0f
  • tf_passtime_throwspeed_spy
  • 900.0f
  • tf_passtime_throwspeed_velocity_scale
  • 0.33f
  • tf_playergib
  • 1
  • tf_player_name_change_time
  • 60
  • tf_powerup_mode
  • 0
  • tf_server_identity_disable_quickplay
  • 0
  • tf_spawn_glows_duration
  • 10
  • tf_spec_xray
  • 1
  • tf_spells_enabled
  • 0
  • tf_use_fixed_weaponspreads
  • 0
  • tf_weapon_criticals
  • 1
  • tf_weapon_criticals_melee
  • 1
  • tv_enable
  • 1
  • tv_password
  • 0
  • tv_relaypassword
  • 0